Beasts Away!, SpeedHack 2009
by Ben "entheh" Davis

A.cc Name: Bruce Perry

Website: http://www.speedhack.allegro.cc/2009/
Website: http://bdavis.strangesoft.net/


 Tools and Libraries Used
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 Compiler/IDE: Kubuntu GCC 4.2.4 / KDevelop

 Platform: Linux

 Language: C++

 Other libraries used:

   * DUMB v0.9.3: http://dumb.sf.net/


 Notes on Compiling
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Nothing springs to mind; should be pretty standard!


 SpeedHack Rules
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Genre: Fantastically Mundane
  Well, shearing sheep and milking cows may be an exciting activity to
  try once as a kid, but if you really are a farm boy who does it daily,
  then I would say it's pretty mundane. Owing to an extraordinary event
  and said farm boy's wild imagination, It's about to become fantastic.

Technical: Dynamic Environment
  Does environment stretch to animals and other moveable objects? How
  about random cars off in the distance that you can smash and then
  get rammed into wolves by? Maybe the effect of the various types of
  meat on the wolves (as well as your own animals) might count?

Technical: Zoom, Zoom!
  During the game, all the sprites get bigger when they're near you and
  smaller when they're further away. Not so credible either, but oh
  well.

Artistic: Unlockable Content
  It's there! Get yourself 2000 points and see what happens.

Artistic: Post-Mortem
  It's there!

Bonus: Act of Anniversary
  Unused. I could swap either of the technical rules for a particle
  system or something. I didn't, so be nice!

Code re-use:
  None!

Work re-use:
  Well, I borrowed samples from a few places for the music. All the
  sound effects are freshly recorded though. The font is a render from
  a Windows font (with tweaks to make it legible), and there is one
  other thing that one could perhaps say is maybe somewhat plagiarised -
  you'll know.

  I think everything else is fresh for the competition.


 About the Game
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Beccles Farm has been burgled and the livestock are fleeing from a
vicious pack of wolves. It's up to you to make sure the order for milk
and wool is still delivered on time.


 How to Play
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A hint: don't just blow everything up. Read the instructions and keep
an eye on your score.
